

#CONTRA HARD CORPS SHEENA SPRITES UPDATE#
If you want to update a sheet just do what you did before for Joe and I can update it.Sheena Etranzi was first introduced into the series in Contra: Hard Corps, where she played one of the four main protagonists. RE: My Contra: Hard Corps sprites - Ton - 12-06-2009 PS: every pose -except for the hanging/slope ones- has a 'shooting' version, wich is basically moving the torso 1px backwards, just in case you want to include those i'll get all the ending sprites of every character, you can work on getting every character's sprite. RE: My Contra: Hard Corps sprites - Cobalt Blue - 12-06-2009 Mind if I use Sheena's slope sprites, now that you placed them here? I think), so tecnicllay, I'd appresiate the help on the playable characters. First I need to get that guy's permission to touch them.) and Browny's (From The Sprite Database, also need his permission. However, I'm thinking on making Ray's sprites, completing Fang's (now that someone decided to place a Fang on TSR. And since here my parents usualy use the computer for "pointless"-as I may say so, myself-vids on youtube, I usualy get to use it at night. Anyways, I'm mostly dedicating more time on any other Deadeye Joe sprites I can get my hands on including the first boss and the final four legged one. oops, I really did missed those, I was actualy saving a portfile to create her sprites. Yes, I was expecting to miss the ending ones, becasue, in order to get those, I'd need to pass the entire game with her. RE: My Contra: Hard Corps sprites - Eckles D. Was wondering, i had planned to rip this game too, mind of i lend you a hand and we rip this together? Just checked the sheena's sheet (:V) and you're lacking 4 "ducking on a slope" frames(looking left/right) and basically all the ending sprites(unless you are planning to group them all in one single sheet). RE: My Contra: Hard Corps sprites - Cobalt Blue - 12-02-2009

You uploaded the icon instead of the sheet.ĭid I? Whoops. I've added his running sprites with his sheet. Fum Wrote: Okay, thanks for the heads up. RE: My Contra: Hard Corps sprites - Ton - 11-24-2009 Is there a way to remove the fire sprites that are in the way? It's still somewhat incomplete because the fire of the jetpack didn't allow me to get the back side sprites. I actually forgot that I had this sprite unfinished so I took the time to end it and now, I'm sending it too. I also ripped the monkeys out just for fun and to not upload Sheena "by herself". I don't have to worry much about the other two playable charaters since Browny's is on the sprite database and is a little incomplete, and Fang's is here but incomplete as well.

I'ce completed the Sheena sprites and I'm wondering if I should do Ray's sprites now or later. It would be better to add the Deadeye Joe sprites to his sheet and we can just update the old one. RE: My Contra: Hard Corps sprites - Ton - 11-21-2009Īwesome. Now All I hace to do is to organize, remove the backround pixels and finaly, place them here too. One more sprite completed and I currently have completed colecting all of Shena's sprites. RE: My Contra: Hard Corps sprites - Ton - 11-19-2009 The backround will give me some hard time, considering it's colors blend with the character's pixels. I´m also working on Sheena, one of the playable characters. What is that? these "img" tags? It may be easyer for me and other people. (11-01-2009, 07:03 PM)Drew Wrote: use tags instead of attachments please RE: My Contra: Hard Corps sprites - DioShiba - 11-01-2009 Both of Sega Genesis from Contra Hard Corps.

Stage 3 boss with Deadeye Joe as the pilot, and Deadeye Joe alone. My Contra: Hard Corps sprites - Eckles D.
